﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    class PhotonTurrets : Defence
    {
        private string defenceNamePhotonTurrets = "PhotonTurrets";
        private int baseCostPhotonTurrets = 1024;
        private int baseEnergyPhotonTurrets = -4;

        public override string defenceName { get { return defenceNamePhotonTurrets; } }
        public override int baseCost { get { return baseCostPhotonTurrets; } }
        public override int baseEnergy { get { return baseEnergyPhotonTurrets; } }
    }
}
